Cloud processing behind Crackdown 3 shown off in proof-of-concept

Cloudgine has shown off its technology with a new game, They Came From Space, which should push even the best local hardware alone to its limits. By using the cloud technology, it renders at 90fps despite being available in VR, offering fully-destructible and dynamic environments, and online multiplayer battles.

Now we’re entering the 4K generation and despite Microsoft insisting their upcoming Xbox One X doesn’t mark the next generation, in real terms it does. The sheer power and design of the new console is unprecedented. While game developers have to continue supporting the original Xbox One, at least for now, what scope this power allows far surpasses even the latest consoles of rivals.

Cloudgine’s technology supports a wide range of trusted middleware solutions including Unreal Engine 4, Nvidia PhysX, Havok and cloud platforms such as AWS, Microsoft Azure and Google Cloud Platform, making it simple to adopt and integrate into any project. Developers looking to add massive compute power to a game can do so without drastically altering their development processes.

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