Oculus Research to Present Focal Surface Display Discovery at SIGGRAPH

Oculus Research will present a paper on focal surface displays at the annual SIGGRAPH Conference in Los Angeles July 30 – August 3. This groundbreaking work demonstrates the potential ability to improve image clarity and depth of focus in VR for a better, more natural visual experience.

Click here to read the paper.

Focal surface displays mimic the way our eyes naturally focus at objects of varying depths. Rather than trying to add more and more focus areas to get the same degree of depth, this new approach changes the way light enters the display using spatial light modulators (SLMs) to bend the headset’s focus around 3D objects—increasing depth and maximizing the amount of space represented simultaneously.

All of this adds up to improved image sharpness and a more natural viewing experience in VR.

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