Google ARCore SDK releases Unreal Engine support

By | September 3rd, 2017
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Google has announced ARCore, bringing augmented reality (AR) functionality

to Android smartphones.


														
							

Developers can immediately get started with Google’s developer preview of ARCore, which also includes Unreal Engine support. ARCore enables AR development across Android ecosystem, giving developers the ability to make compelling AR experiences without the need for any additional hardware.

The ARCore SDK supports the Google Pixel, Pixel XL, and the Samsung Galaxy S8 running Android 7.0 Nougat and above. As the developer preview is refined, Google is adding new devices, with a target of 100 million devices at launch.

As your mobile device moves through the world, ARCore combines visual data from the device’s camera and inertial measurements from the device’s IMU to estimate the pose (position and orientation) of the camera relative to the world over time.

This process, called visual inertial odometry (VIO), lets ARCore know where the device is relative to the world around it. By aligning the pose of the virtual camera that renders your 3D content with the pose of the device’s camera provided by ARCore, virtual content is rendered from the correct perspective.

Source

Google
Nisheeth Bhakuni