Google’s new SDK adds spatial audio to your VR apps

Google’s new SDK adds spatial audio to your VR apps

By | November 10th, 2017
No Comments on Google’s new SDK adds spatial audio to your VR apps

The SDK is called Resonance Audio and aims to simulate the perception of

sound in the real world. This includes simulating direction as well as

volume drops as you move away from virtual objects projecting sound.


														
							

As hearing represents one of the key senses, audio is one of the most important things to get right in a VR experience. With visuals also improving dramatically, the only sense VR will continue to struggle with for the foreseeable future is touch.

Resonance Audio works across several major platforms including Android and iOS, and it’s also supported in 3D engines like Unity and Unreal.” The SDK uses highly optimized digital signal processing algorithms based on higher order Ambisonics to spatialize hundreds of simultaneous 3D sound sources, without compromising audio quality, even on mobile.”

Google is going all in on VR (and AR) with its various projects — most notably its Daydream VR platform and ARCore framework on Android.

You can get started with Resonance Audio here.

Google
Nisheeth Bhakuni